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Vorago hardmode guide
Topic Started: 11 Oct 2016, 08:10 PM (317 Views)
Posted ImageWim1
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General Info:
Red and green bombs won't give you a message; so pay attention to where they go.
Red bombs hit 3000 + 1500 per person close to you.
Bleeds hit 3000, double bleed hits 10.000.
weekly rotations:
Ceiling collapse: 6000 to ALL players rather than 8000 split. Removing rocks deals 7000.
Scopulus: 3rd scopulus north, all hit harder and faster.
Vitalis: blocking spawn deals 3000 damage
Green bomb: No warning for bomb. Rest is the same as in normal mode.
Teamsplit: 9000 damage, 1x1 square, 6 seconds
The end: damage from suffocation is every tick; cade the damage or you'll most likely die. Hit by arm deals 5000 damage.
Waterfall: 10.000 - 11.000 damage. 7.8 seconds instead of 10.2 seconds. SURGE DIAGONALLY.

Basic inventory setup (wand of the cywir elders; planted feet switch. tectonic robe bottoms: cracking perk switch)

P1
Red on dropdown, spread out and eat up to full as people can run into you with their reds. People dying P1 from random reds/dropdown reds happens A LOT.

P2
Same as normal mode, take v5 as mauler.

P3; Rockfall
Stand on base-spot south, aspyx, wm, dbreath and off for reflect. run md to vorago and detonate. Repeat thresholds until dead. Avoid rocks for 6k damage.

P4; Scopulus
Same as normal mode, melee pray, sun asap, south ones first, debuff. end with north one.

P5; Vitalis
Go north-east, wm, dbreath while running to scops (either, north, north-east, or east) and aspyx on spot. Then off for reflect. Go md and detonate. repeat thresholds until death. After phase BUILD 100% ADREN ON VITALIS

P6; green bomb
Stand west with 100% adrenaline; auto-attack and onslaught. If green bomb goes to bts then they should give it to each other, phase should end before second hit, if not base takes gb off bt's. After phase build adren with defensives.

P7: Teamsplit
EAT UP TO 9k. 3 blues then off for reflect, detonate + prepare for second ts, after second ts use thresholds until dead.

P8; The End
Start with aspyx, wm and dbreath while running to next corner. Tendrils for crits above damage cap. build to cade and SPREAD OUT when bombs fall down. Reflect when the red bombs hit. Detonate reflect and repeat.

P9; Waterfalls
Same as normal mode with weekly rotation. 10k-11k damage and very short time to get to waterfall. Try to surge diagonally.

P10/P11
Ceiling Collapse
P10 TS GB P11 TS VIT
ScopulusP10PBTSP11PBVIT
VitalisP10VITPBP11VITbleeds
Green bombP10GBVITP11GBTS
TeamsplitP10TSTSP11TSPB
The EndP10PBbleedsP11PBVIT


Special1 - Reflect - special2 - repeat.
Every special is followed with 3 blues except PB and GB; those are followed with 5 blues instead of 3. P11 starts where P10 ended in this sequence.
When to maul P10 will be called in teamspeak. Either mauler mauls p10 and p11 or an experienced player mauls p10 and drops maul p11 for mauler to pick up.
Edited by Wim1, 11 Dec 2016, 08:56 AM.
I only die to green bomb mist and missing teamsplits
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